Referencing a players performance to support arguments about the game they make wouldn't change. Has the least correlation with skill than any other existing metric. But there's a lot of good things that come from having a huge pool of stats, don't let a few bad things over shadow them.Īnd you'd be wrong, since average xp is influenced by boosters and premium time. People want to be able to compare themselves to other players. That's just the way it is, WOWS is no different. Baseball, Football, Olympic sports, video games. No stat tells the whole story, but if you consistently win more than average you must be doing something right.Įvery competitive game/sport wants to have a measure by which to compare players. Very few people use MMM, and even fewer base their gameplay off it. Toxic people are going to make toxic posts regardless. Stat Shaming might stop, but it'd only be replaced with something else. People will complain about MM regardless, hiding stats won't do squat. In my opinion the Amount of Average EXP is a better measure of a players skill. Sick and tired of people saying "W/L ratio is the best method of determining best players". People will play the game to their best ability each game rather than giving up and not playing because MMM says they have the less skilled players. Toxic people posting on the forums will be reduced Tired of seeing Match Maker Posts on redoing it to Balance it based on Skill. I'd like to see the game Default everyone's stats to "PRIVATE".
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